Stats - Entertainment
Trends & statistics: the Web's richest source
Connected Consoles Benefit from Three Added Revenue Streams - Aug 9, 2007
Entertainment
With connected capabilities, console manufacturers see viable revenue growth in subscription fees, downloadable content, and advertising.
In-Game Ad Reach Includes Pass-Along Effect - Mar 22, 2007
Entertainment
In-game advertising's reach is boosted by social gameplay, rental, used sales, and pass-along games.
Online Games Market to Hit $4.4 Billion by 2010 - Aug 30, 2006
Entertainment
The online game market is set to exceed $4 billion by 2010; gamers are identified in six distinct groups, each with compelling buying power distinctions.
Slow Adoption for Mobile Video - Jul 12, 2006
Wireless
Over half of mobile video equipped consumers don't bother to watch.
Too Many Digital Video Delivery Options - Jun 7, 2006
Entertainment
The rush of video to the Web brings more delivery options than consumers care to use, as new portable devices with video playback capabilities come to market.